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Post by devmach on May 16, 2020 17:11:01 GMT
I am getting a lot of facets on the circumference a round part I created. I think my feed and speed should be low enough (0.002" / flute) to get a decent wall finish but I think there is some sort of chordal setting effecting it? Has anyone had to change the grbl post chordal tolerances or fusion 360 settings? I tried smoothing my toolpath and it made no difference. I am not sure what else it may be. The test part was HDPE and it doesnt look like chatter.
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Post by Bruce on May 17, 2020 22:54:29 GMT
What machine operation are you using in F360?
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Post by devmach on May 21, 2020 15:51:38 GMT
The operation was a 2d contour.
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Post by martin on May 22, 2020 18:34:40 GMT
Was the shape drawn in F360 to start with? I've had weird geometry on imported designs until I just redrew them from F360 -- merely futzing with the derived shapes in F360 didn't help until I started over (whatever had gone wrong stayed wrong in all of the "child" operations, so I had to fix the original imported geometry)
...alternatively, maybe set up a test file, with various sorts of geometry in different orientations and settings? I've had to do that kind of thing with 3D printers when trying to work out where in the setup various types of print artifacts were coming from, perhaps it would be useful here as well?
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