djh
New Member
Posts: 36
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Post by djh on Feb 8, 2018 13:49:07 GMT
Does Fusion 360 have any types of textures (ie. cross hatching, checkerboard, dot matrix, etc.) in the program that you can apply to the face of an object or text? ?
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Post by Derek the Admin on Feb 8, 2018 18:10:44 GMT
I don't think so. ArtCAM has something like that, just not Fusion.
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Post by andrew on Feb 9, 2018 2:06:33 GMT
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Post by Derek the Admin on Feb 9, 2018 18:42:33 GMT
Well, isn't that nice. Vectric has asked us to become a distributor anyway.... looks like they sealed the deal.
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Post by Bruce on Feb 10, 2018 3:51:39 GMT
I'm really ticked with Autodesk right now. Just bought a year subscription to ArtCAM last month.
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Post by jimmiller on Feb 20, 2018 22:55:35 GMT
Well, isn't that nice. Vectric has asked us to become a distributor anyway.... looks like they sealed the deal. I have a carve king. I haven't had a chance to assemble it yet, do to some family issues. However I am getting close. I also looked at the fusion 360 software. It looks like it has a large learning curve. I attended a cnc demo at a woodcraft store a couple weeks ago. The guy there was using vcarve pro. It seemed much simpler to use than fusion 360. I mainly want to do vcarve inlays. I have looked at purchasing the software. I have also looked at mach3. My question is, will mach3 be necessary if UGS is available? Or is Mach3 a much better post processor? thanks
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Post by Bruce on Feb 21, 2018 2:36:41 GMT
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Post by Big Man Black T-Shirt(Patrick) on Feb 22, 2018 10:16:29 GMT
The main advantages of using Grbl is that it's free/cheap with a Arduino CNC shield, and Mach3 isn't. Same goes for Vcarve Pro versus, Fusion 360, F360 is free for hobbyists. I use Vectric Aspire but only for the hatching fill that it does. As soon as I can put together a modular workflow to add hatch and cross hatch to fill things I want to engrave using Adobe Illustrator and Fusion 360, then I won't have a need to use Aspire. But then, I'm already fairly up to speed on F360. But you're right, there is a steep learning curve with F360. It comes down to how much do you want to spend versus how much time do you want to put into learning? Grbl and F360, cheap but F360 takes time to learn. Mach3 and vCarve Pro, expensive but a lot easier to get up and running.
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Post by mirthmgr on Feb 23, 2018 1:13:16 GMT
The main advantages of using Grbl is that it's free/cheap with a Arduino CNC shield, and Mach3 isn't. Same goes for Vcarve Pro versus, Fusion 360, F360 is free for hobbyists. I use Vectric Aspire but only for the hatching fill that it does. As soon as I can put together a modular workflow to add hatch and cross hatch to fill things I want to engrave using Adobe Illustrator and Fusion 360, then I won't have a need to use Aspire. But then, I'm already fairly up to speed on F360. But you're right, there is a steep learning curve with F360. It comes down to how much do you want to spend versus how much time do you want to put into learning? Grbl and F360, cheap but F360 takes time to learn. Mach3 and vCarve Pro, expensive but a lot easier to get up and running. Not exactly the most modular, but I keep a few AI texture files on hand (various densities of hatch lines and dots) with the graphics as compound objects. When I want to fill an area with that pattern, I can open up the file, copy and paste it into the working document (apply any necessary rotation), duplicate the area I want to fill, and use the intersect pathfinder tool. It's not most elegant, but it's pretty quick and painless.
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faber
New Member
Posts: 4
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Post by faber on Mar 14, 2018 21:48:22 GMT
I recently picked up an M3 to start learning about the CNC workflow. I have been 3d printing and laser cutting for a few years now. I gotta say Fusion 360 is easily the most user un-friendly software I have ever had the displeasure of attempting to use! Remember that these machines are really only as good as the software you are using. For instance setting up for a simple contour and pocket operation takes a considerable amount of time in fusion, yet the exact same operation takes literally 20 seconds in vcarve.
I found an older version of vcarve online (it is vcarve 6.x) that suits my needs, and it completely changed the experience for me from one of frustration when using fusion360 to pure joy when using vcarve. Just because tons of people use fusion does not mean it is the greatest thing out there. We work with vectors alot when using our CNC and importing a SVG or DXF into fusion makes me want to gouge my eyes out. with vcarve it was intuitive and simple. I am sure there are folks that can make fusion360 do outstanding work, but I guarantee you they have been using it forever to be that proficient.
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freik
Full Member
"What did you buy the new CNC Router for?" "To make stuff for my CNC Router!"
Posts: 107
Location: Bellevue, WA
Machine: Power Route
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Post by freik on Mar 15, 2018 5:07:24 GMT
To the original question, you can apply both "physical material" and "appearance" to each body you have, there's a pretty limited set of textures available, but there's something under "appearance" that seems to indicate user create-able content...
-Kev
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